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Battle Goals are cards drawn at the start of a scenario, representing targets needed to be achieved in a scenario by a character.

Rule summary

Each character draws 2 cards at the start of a scenario, from which he chooses one and discards the other. Each player keeps his character's Battle Goal secret from other members of the party.

The accomplishment of the selected goal allows the character to register a check at the end of the scenario.

List

Card Id Goal name Target Reward
458 Streamliner Have five or more total cards in your hand and discard at the end of the Scenario.
481 Scrambler Take only short rests during the scenario.
463 Fast Healer Your current hit point value must be equal to your maximum hit point value at the end of the scenario.
469 Indigent Loot no money tokens or treasure overlay tiles during this scenario. ✓✓
476 Purist Use no items during the scenario. ✓✓
464 Neutralizer Cause a trap to be sprung or disarmed on your turn or on the turn of one of your summons during the scenario.
471 Sadist Kill five or more monsters during this scenario.
480 Straggler Take only long rests during this scenario.
472 Hunter Kill one or more elite monsters during the scenario.
470 Pacifist Kill three or fewer monsters during the scenario.
475 Dynamo Kill a monster during the scenario by causing at least 4 more points of damage to it than necessary.
473 Professional Use your equipped items a number of times equal to or greater than (your level + 2) during the scenario.
467 Explorer Reveal a room tile by opening a door on your turn during the scenario.
479 Executioner Kill an undamaged monster with a single attack during the scenario.
466 Protector Allow none of your character allies to become exhausted during the scenario.
468 Hoarder Loot five or more money tokens during the scenario.
461 Zealot Have three or fewer total cards in your hand and discard at the end of the scenario.
462 Masochist Your current hit point value must be equal or less than 2 at the end of the scenario.
478 Diehard Never allow your current hit point value to drop below half your maximum hit point value (rounded up) during the scenario.
459 Layabout Gain 7 or fewer experience points during the scenario. ✓✓
465 Plunderer Loot a treasure overlay tile during the scenario.
474 Aggressor Have one or more monsters present on the map at the beginning of every round during the scenario. ✓✓
477 Opener Be the first to kill a monster during the scenario.
460 Workhorse Gaine 13 or more Experience points during the Scenario.

Still to be done

  • Alphabetical order on Table
  • Links in Target
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