Personal Quests is a game concept that is tied to character retirement and figures in the Gloomhaven Campaign, but is excluded from Jaws of the Lion. They represent the ultimate goal of the character, i.e. what it wants to achieve in his adventure life and the core reason why it got into it in the first place.
Rule summary[]
“ | When a character is created, he or she is dealt [with] two random personal quest cards and chooses one to keep, returning the other to the personal quest deck. A character’s personal quest is their primary reason for participating in a party. | ” |
— Gloomhaven Rulebook p. 38
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“ | If a character currently fulfills the conditions of his or her personal quest and is visiting Gloomhaven, the character must announce retirement. The character may perform any other town activities beforehand, but he or she cannot play any new scenarios using a character with a fulfilled personal quest. The character has accomplished his or her dreams and has no more motivation to go exploring monster-filled ruins. | ” |
— Gloomhaven Rulebook p. 48
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Gloomhaven Campaign List[]
ID | Name | Primary Objective | Additional Objective | Reward |
---|---|---|---|---|
510 | Seeker of Xorn | Complete 3 Crypt scenarios. | Unlock/Conclude Noxious Cellar | Cthulhu |
511 | Merchant Class | Own 13 items (2 of each, except 3 of hands and 4 of small items). | N/A | Three Spears |
512 | Greed is Good | Have 200 gold in your possession. | N/A | Three Spears |
513 | Finding the Cure | Kill 8 Forest Imps. | Unlock/Conclude Forgotten Grove | Envelope X |
514 | A Study of Anatomy | Party members exhausted 15 times. | N/A | Saw |
515 | Law Bringer | Kill 20 Bandits or Cultists. | N/A | Sun |
516 | Pounds of Flesh | Kill 15 Vermlings | N/A | Lightning Bolt |
517 | Trophy Hunt | Kill 20 different types of monsters. | N/A | Two-Mini |
518 | Eternal Wanderer | Complete 15 different scenarios. | N/A | Circles |
519 | Battle Legend | Earn 15 perk checks. | N/A | Music Note |
520 | Implement of Light | Find the Skullbane Axe in the Necromancer's Sanctum | Kill 7 Undeads | Sun |
521 | Take Back the Trees | 3 x Dagger Forest scenarios completed | Unlock/Conclude Foggy Thicket | Angry Face |
522 | The Thin Places | Complete 6 Side scenarios. | N/A | Eclipse |
523 | Aberrant Slayer | Kill one Demon of each Element. | N/A | Triforce |
524 | Fearless Stand | Kill 20 Elite monsters. | N/A | Two-Mini |
525 | Piety in All Things | Donate 120 gold to the Sanctuary of the Great Oak | N/A | Saw |
526 | Vengeance | 4 x Gloomhaven scenarios | Unlock/Conclude Investigation | Envelope X |
527 | Zealot of the Blood God | Become exhausted 12 times. | N/A | Lightning Bolt |
528 | Goliath Toppler | Complete 4 Boss scenarios | N/A | Angry Face |
529 | The Fall of Man | Complete 2 Lingering Swamp scenarios. | Unlock/Conclude Fading Lighthouse | Eclipse |
530 | Augmented Abilities | Purchase 4 Enhancements. | N/A | Circles |
531 | Elemental Samples | Complete one scenario in each of the main game regions. | N/A | Triforce |
532 | A Helping Hand | Experience two other Characters achieveing their Personal Quests. | N/A | Music Note |
533 | The Perfect Poison | 3 x Oozes + 3 x Lurkers + 3 x Spitting Drakes killed. | N/A | Cthulhu |
Resources[]
Rules FAQ[]
Specific personal quest FAQs are displayed on each personal quest page.
- Do I keep my personal quest secret?
There's not an official rule on this, so do whatever you want.
- If I play a random dungeon from the random dungeon deck, do they trigger road events and city events like normal scenarios?
No. Random dungeons will not progress the campaign in any way. This means they do not trigger road or city events, unlock new scenarios, gain town prosperity or anything else that would impact the campaign world. They can, however, help with character progression, in the form of experience, gold, checks, and personal quests.
- What scenarios are considered to be inside Gloomhaven?
Any scenario marked on the zoomed-in inset in the top right of the map is considered to be in Gloomhaven (even 58 and 86).
- If I fulfill the conditions of my personal quest and then do something so that they are no longer fulfilled, do I still retire?
No, you must fulfill the conditions of your personal quest at the time you retire. If you perform city activities after announcing retirement and no longer meet your retirement conditions due to those activities, you can no longer retire.