Personal Quests are card drawn at the start of a campaign, representing the ultimate goal of the character, i.e. what he wants to achieve in his whole life. Once reached, the character is ready to retire.
Upon character creation, while in Gloomhaven, all characters draw two personal quest cards. Each player chose one and discard the other. Once a personal quest card has been assigned to a character, it is unavailable to other characters. Even after completion, the card is removed from the game. Retirement is not optional: Once a character fulfills his or her personal quest, he or she must head to Gloomhaven and announce its retirement.
Specific personal quest FAQs are displayed on each personal quest page.
- Do I keep my personal quest secret?
There's not an official rule on this, so do whatever you want.
- If I play a random dungeon from the random dungeon deck, do they trigger road events and city events like normal scenarios?
No. Random dungeons will not progress the campaign in any way. This means they do not trigger road or city events, unlock new scenarios, gain town prosperity or anything else that would impact the campaign world. They can, however, help with character progression, in the form of experience, gold, checks, and personal quests.
- What scenarios are considered to be inside Gloomhaven?
Any scenario marked on the zoomed-in inset in the top right of the map is considered to be in Gloomhaven (even 58 and 86).
- If I fulfill the conditions of my personal quest and then do something so that they are no longer fulfilled, do I still retire?
No, you must fulfill the conditions of your personal quest at the time you retire. If you perform city activities after announcing retirement and no longer meet your retirement conditions due to those activities, you can no longer retire.