The Scoundrel is a medium-health Human character class and member of the starting 6.
Flavor
"It is natural then, that while many humans work to build up complex and constricting bureaucratic societies, there are others who reject such societies or even work to tear them down. Scoundrels are among this second type, wholly unscrupulous and self-serving. Scoundrels operate under the assumption that everything in the world is theirs to take and they will do whatever is necessary to do the taking. Such an attitude manifests itself in combat through a viscous opportunism unseen in any other culture."
Mechanical Themes
The Scoundrel is a fairly simple class with a single core mechanical theme which is "flanking", in which the class gains benefits when targeting enemies that the Scoundrel's allies are also adjacent to. With this, a Scoundrel can do extremely high damage through teamwork.
The Scoundrel also has a lot of supporting mechanical themes. The most evident is the use of Poison abilities, with several abilities that benefit from them. Another supporting theme is "isolating" in which the Scoundrel singles out an enemy that isn't adjacent to any other of that enemy's allies for increased power. In addition to those two, the Scoundrel makes use of Invisible actions and incredibly optimal initiatives to avoid enemy attacks, opting to avoid and redirect attacks rather than prevent or mitigate them. She also possesses a very minor supporting theme regarding dark element usage.
Abilities
Level | Name | Init | Top Action | Bottom Action |
---|---|---|---|---|
1 | Single Out | 86 | Melee Attack | Special, Persistent Track, Loss |
Flanking Strike | 04 | Melee Attack | Move | |
Smoke Bomb | 12 | Invisible, Special, Dark, Loss | Pull | |
Backstab | 06 | Melee Attack, Loss | Move | |
Thief's Knack | 23 | Special | Melee Attack | |
Venom Shiv | 60 | Attack, Poison | Move | |
Throwing Knives | 10 | Multi-target Ranged Attack | Loot, Loss | |
Quick Hands | 64 | Move, Melee Attack | Loot | |
Special Mixture | 33 | Heal | Move, Poison | |
X | Sinister Opportunity | 93 | Melee Attack, Dark | Move, Forced Movement |
Trickster's Reversal | 09 | Melee Attack, Loss | Special | |
Swift Bow | 36 | Ranged Attack | Move, Loot | |
2 | Open Wound | 11 | Melee Attack, Wound | Move |
Flintlock | 90 | Loot | Ranged Attack, Loss | |
3 | Hidden Daggers | 85 | Multi-target Ranged Attack, Loss | Invisible |
Duelist's Advance | 16 | Move, Melee Attack | Special | |
4 | Flurry of Blades | 03 | Multi-target Ranged Attack | Move, Special |
Gruesome Advantage | 62 | Melee Attack, Loss | Move | |
5 | Cull the Weak | 16 | Melee Attack | Special, Persistent Track, Loss |
Visage of the Inevitable | 88 | Execute | Move, Poison | |
6 | Crippling Poison | 30 | Special, Persistent, Loss | Attack, Poison, Immobilize |
Burning Oil | 95 | Ranged Attack, Wound, Fire | Loot | |
7 | Stick to the Shadows | 26 | Melee Attack, Dark | Move, Invisible |
Spring the Trap | 13 | Special | Special, Persistent Track, Loss | |
8 | Stiletto Storm | 80 | Multi-target Ranged Attack | Move, Retaliate |
Pain's End | 38 | Heal, Loss | Move, Execute | |
9 | Long Con | 02 | Melee Area Attack, Disarm | Special, Loss |
Watch it Burn | 98 | Special, Poison, Wound, Persistent, Loss | Move, Wound |